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Valued Contributor
architectonic
Posts: 399
Registered: ‎01-10-2011
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Re: Discovered "Reflections" Code for Thumbnails

Hi Joey- I think we should nick name you the 'SCIENTIST' with all this experimenting you get up to! :smileywink:

 

It's a pity we couldn't create this designed delay with your moviesheet method? 

Valued Contributor
architectonic
Posts: 399
Registered: ‎01-10-2011
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Re: Discovered "Reflections" Code for Thumbnails

Me again!

 

Joey, you said- 'Personally i try to remove 'comments' and 'indentation' ... to reduce XML filesize and for efficiency.'

 

Does this actually speed things up? Is this proven?

 

If so then I better get deleting all my comments.... you should see the state of my xml with all sorts of personal notes/ comments scattered through the code...maybe it will be twice as fast once cleaned up!! :smileyvery-happy:

Honored Contributor
DeVicious
Posts: 1,151
Registered: ‎07-25-2011
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Re: Discovered "Reflections" Code for Thumbnails


architectonic wrote:

Hi Joey- I think we should nick name you the 'SCIENTIST' with all this experimenting you get up to! :smileywink:


I wanted to suggest to change his name from JoeySmith to YodaSmith :-)

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Valued Contributor
architectonic
Posts: 399
Registered: ‎01-10-2011
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Re: Discovered "Reflections" Code for Thumbnails

Hehe... Good Call Devicious!

 

The guy is a Genius...he's also very modest.

 

WD should give Joey a job to overhaul the Mochi theme.... anyway that's enough b*m lickin' from me :smileyvery-happy:

 

BTW- nice work on your mamba theme, just a shame our themes/ moviesheets aren't interchangeable.

Honored Contributor
DeVicious
Posts: 1,151
Registered: ‎07-25-2011
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Re: Discovered "Reflections" Code for Thumbnails


architectonic wrote:

Hehe... Good Call Devicious!

 

The guy is a Genius...he's also very modest.

 

WD should give Joey a job to overhaul the Mochi theme.... anyway that's enough b*m lickin' from me :smileyvery-happy:

 

BTW- nice work on your mamba theme, just a shame our themes/ moviesheets aren't interchangeable.


He's doing a great job really and he's trying to push the envelope all the time which brings great results and that's not brown nosing just stating a fact.

 

If WD would just not compress the thumbnails so much the themes would be interchangable, I have done a version with thumb and movie sheets side by side and instead of using the poster command I was using a focused thumb command in order to prevent the cropping. worked like a charme but the quality was terrible

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Valued Contributor
architectonic
Posts: 399
Registered: ‎01-10-2011
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Re: Discovered "Reflections" Code for Thumbnails

@ DeVicious

 

Yep, I do agree.

Honored Contributor
JoeySmyth
Posts: 1,648
Registered: ‎01-05-2011
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Re: Discovered "Reflections" Code for Thumbnails

Hi, architectonic

 

It's a bit of a 'Theory' .. some interesting reading here

 

http://www.codeproject.com/Articles/2882/XML-optimization

 


Esteemed Contributor
drizzt09
Posts: 667
Registered: ‎01-24-2011
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Re: Discovered "Reflections" Code for Thumbnails

@Joey

 

I was wondering if you planning on redesigning Æonish and Alaska with this new discovery or are you planning on saving this for your next adventure?

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Trusted Contributor
flhthemi
Posts: 727
Registered: ‎03-06-2011
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Re: Discovered "Reflections" Code for Thumbnails

Code: I remember back in the early/mid 80's when we only had 640K of memory in a PC running a 10mhz TURBO processor. This was BIG as a Commodore 64 was only 64K of memory!  It was nearly mandatory that programmers NOT place rem: lines in their code as it took up space and required more of that 640K. Programmers became very inventive and found all sorts of coding tricks to cut the size of their files.

 

So my bet would be, the cleaner you keep your code, the faster it will execuite.

 

How many more lines can/could be eliminated from an xml file since Joey found the mirror trick?

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Honored Contributor
JoeySmyth
Posts: 1,648
Registered: ‎01-05-2011
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Re: Discovered "Reflections" Code for Thumbnails

[ Edited ]

@flhthemi

 

Gonna show my Age here....

 

Commodore 64  only had 38k available for BASIC Programming (Beginners All Purpose Symbolic Instruction Code)

 

(More memory was available in Programming in Assembly Code ... but didnt go there, i used Basic Compilers Instead)

 

Did learn and practice 'Optimizing'  from an early age. 

 

"Peek" and "Poke"  the good'ol days  :smileyvery-happy:

 

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